C++ Client-Side SDK
LaunchDarkly SDK
src
data_sources
data_source_update_sink.hpp
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#pragma once
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#include <optional>
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#include <ostream>
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#include <string>
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#include <unordered_map>
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#include <launchdarkly/client_side/data_source_status.hpp>
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#include <launchdarkly/config/shared/built/service_endpoints.hpp>
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#include <launchdarkly/context.hpp>
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#include <launchdarkly/data/evaluation_result.hpp>
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#include <launchdarkly/data_model/item_descriptor.hpp>
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namespace
launchdarkly::client_side {
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using
ItemDescriptor = data_model::ItemDescriptor<EvaluationResult>;
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class
IDataSourceUpdateSink
{
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public
:
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virtual
void
Init(
Context
const
& context,
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std::unordered_map<std::string, ItemDescriptor> data) = 0;
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virtual
void
Upsert(
Context
const
& context,
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std::string key,
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ItemDescriptor item) = 0;
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IDataSourceUpdateSink
(
IDataSourceUpdateSink
const
& item) =
delete
;
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IDataSourceUpdateSink
(
IDataSourceUpdateSink
&& item) =
delete
;
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IDataSourceUpdateSink
& operator=(
IDataSourceUpdateSink
const
&) =
delete
;
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IDataSourceUpdateSink
& operator=(
IDataSourceUpdateSink
&&) =
delete
;
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virtual
~
IDataSourceUpdateSink
() =
default
;
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protected
:
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IDataSourceUpdateSink
() =
default
;
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};
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}
// namespace launchdarkly::client_side
launchdarkly::Context
Definition:
context.hpp:29
launchdarkly::client_side::IDataSourceUpdateSink
Definition:
data_source_update_sink.hpp:21
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