C++ Client-Side SDK
LaunchDarkly SDK
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#include <connection.hpp>
Public Member Functions | |
virtual void | Disconnect ()=0 |
IConnection (IConnection const &item)=delete | |
IConnection (IConnection &&item)=delete | |
IConnection & | operator= (IConnection const &)=delete |
IConnection & | operator= (IConnection &&)=delete |
Represents the connection of a listener. Disconnecting the connection will cause the listener to stop receiving events.
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pure virtual |
Disconnect the listener and stop receiving events.