C++ Server-Side SDK
LaunchDarkly SDK
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This directory contains data sources for use in the Background Sync system.
These sources implement IDataSynchronizer
, which provides an interface that allows for passing in an IDestination
to which data updates should be sent.
There are two primary sources supported by the server-side SDK.
One is the streaming source: it receives updates from a web-service (via Server-Sent Events).
The other is polling: it periodically hits an endpoint to retrieve a full payload of flag data.
By default, the SDK uses the streaming source. Users can optionally configure the polling source if streaming isn't feasible or desired.