C++ Server-Side SDK
LaunchDarkly SDK
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change_notifier.hpp
1#pragma once
2
3#include <launchdarkly/connection.hpp>
4
5#include <functional>
6#include <memory>
7#include <set>
8#include <string>
9
10namespace launchdarkly::server_side {
11
17 public:
18 using ChangeSet = std::set<std::string>;
19 using ChangeHandler = std::function<void(std::shared_ptr<ChangeSet>)>;
20
29 virtual std::unique_ptr<IConnection> OnFlagChange(
30 ChangeHandler handler) = 0;
31
32 virtual ~IChangeNotifier() = default;
33 IChangeNotifier(IChangeNotifier const& item) = delete;
34 IChangeNotifier(IChangeNotifier&& item) = delete;
35 IChangeNotifier& operator=(IChangeNotifier const&) = delete;
36 IChangeNotifier& operator=(IChangeNotifier&&) = delete;
37
38 protected:
39 IChangeNotifier() = default;
40};
41
42} // namespace launchdarkly::server_side
Definition change_notifier.hpp:16
virtual std::unique_ptr< IConnection > OnFlagChange(ChangeHandler handler)=0