3 #include <launchdarkly/server_side/client.hpp>
5 #include <launchdarkly/value.hpp>
8 #include <unordered_map>
10 namespace launchdarkly::server_side {
29 void AddFlag(std::string
const& key,
42 std::unordered_map<std::string, AllFlagsState::State> flags_state_;
43 std::unordered_map<std::string, Value> evaluations_;
Definition: all_flags_state_builder.hpp:15
void AddFlag(std::string const &key, Value value, AllFlagsState::State state)
Definition: all_flags_state_builder.cpp:12
AllFlagsState Build()
Definition: all_flags_state_builder.cpp:29
AllFlagsStateBuilder(AllFlagsState::Options options)
Definition: all_flags_state_builder.cpp:9
Definition: all_flags_state.hpp:57
Definition: all_flags_state.hpp:27
Options
Definition: all_flags_state.hpp:29